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AI Insights · Timothy · October 2025

Top Basketball Games Performance in Oceania Q3 2025

Discover the performance trends of the top basketball games on a unified platform in Oceania during Q3 2025, featuring insights on downloads, revenue, and active users.

Top Basketball Games Performance in Oceania Q3 2025

In the third quarter of 2025, the basketball gaming landscape in Oceania on a unified platform saw intriguing trends across the top five applications. Here's a breakdown of their performance based on data from Sensor Tower.

NBA 2K25 MyTEAM from 2K started the quarter with a weekly revenue of approximately $32.3K, which steadily declined to around $589 by the end of September. Weekly downloads began at 2.4K, decreasing to 633, while active users slightly dropped from 11.8K to 9.3K over the quarter.

The NBA 2K Mobile Basketball Game, also by 2K, experienced fluctuations in revenue, peaking at $9.4K mid-July and settling at $5.9K by quarter's end. Downloads showed a modest increase from 2.2K to 2.1K, while active users rose from 4.2K to 3.9K.

Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw a revenue peak of $8K in late July, closing the quarter at $2.4K. Downloads experienced a drop from 2.3K to 1.4K, and active users saw an increase from 8.7K to 6.6K.

Streetball Allstar: SHOWDOWN by Lesser Panda Limited maintained a steady revenue, peaking at $2.6K early September and ending at $1.5K. Downloads remained low, starting at 82 and ending at 75, with active users fluctuating slightly around 600.

Finally, Basketball Stars™: Multiplayer from Miniclip.com showed consistent revenue, peaking at $861 in mid-August and closing at $565. Downloads varied from 879 to 526, while active users decreased from 2.2K to 1.4K.

For more detailed insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025